NOTE: This is a full archive for the Project Community: You & The World (2012) please see the main site for the most up to date information.

Archives Tagged projectcomm

Week #8: Design of Online Communities

How do you base your community project is up to you, but of course as I mention in all my blogs, the core are the people.

For example if you want to base your community when photography is involved, of course the main topic of your community you will take on images they take or which you want to represent. But when you want to involve your community work they are the best solution although it’s not always the best decision to base your feedback on images only. But you have to choose a core.

Deviantart is a good example of community which is really complicated. It’s based on images and on text as well. In fact it’s a community based on creativity itself. It is a product of a years of work and hard dedication. And not only of staff behind it, but a huge amount of feedback and work as well was done by contribution of community. It would’ve never made without it.

Another good example I have is just to show how quickly you can exploit a market targeting privileged. Is for every one well known Facebook. First they invited students from Oxford only what made their Social network privileged. And then I don’t even need to tell how they followed. Of course it was made functional and functions like tagging in my imho made it very attractive, but marketing made a very huge role in granting first market share for the company. As in Deviantart example we can see that it was made to serve purpose and grew from it.

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Posted in All Students, Group 9, Marketing Products
This was originally published at strange Behaviour

Week #7: Retrospective

If you had a design challenge, would you join and participate in one of the types of online communities we’ve been researching? Why or why not?

To answer the question directly – yes I would, especially if I would have a my design challenge directly (or not) related to it. Online communities give you a good retrospective of things you may get told, but you imagine them a little bit further form the environment of the actual story teller. This may give your mind more generated creativity, as you need to imagine the whole scene by yourself (of course it depends on how detailed story is) therefore it’s not given by the story teller.


And to answer your question differently: why not?

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Posted in All Students, Group 9, Marketing Products
This was originally published at strange Behaviour

Week #5: Energy Facilitation

Internet have many facilitation tools either free or paid. Of course paid ones are most of the time comes with the better quality, but we as a students are much more dependent on our budget which is rarely big.  Free stuff here I come.

We as a students in online facilitation must be creators and contributors. In order to understand both sides of the game, so we could improve our quality of facilitation. Teachers in other way should be either spectating or contributing as facilitating group. The feedback of how the facilitation should’ve went can only be given after the facilitation itself. I don’t know if I must mention the reasons, but it’s called feedback for a reason. And the other is that we must make our own mistakes so our teachers could explain them for us simply pointing them out and correcting our path, not putting our feet in their engraved one.

To generate better facilitation experience enhance dialog between facilitators. It provides a dialog and the breakout of ideas, especially if you’re people motivated to facilitate. I’ve tried getting online feedback myself (not exactly a facilitation) and it’s not an easy task. I’ve posted in numbers of forums which I’ve found and only one person responded. But what a person he was! When I told him more about my project he gave me a lot of tips, places where I could find information and even corrected my grammar in my text! If you look deep enough you can find people like this in forums and then they can be your gateway to more enthusiasts which could be a valuable facilitators for your study. Before that, I couldn’t believe that these kind a people exist.


Of course in team’s facilitation I believe there’s one more very important thing is to keep in close contact with your colleagues. It depends on your project, but meetings offline are crucial for project success.

So the main idea is try to gain valuable facilitators which requires very much energy, but will pay off if you figure out at least one person like that. Another is to provide your facilitators quality info, so in other words: to be prepared. And the last but not least, keep in contact and work like a team, do not always divide tasks, but rather try to solve them in team.

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Posted in All Students, Group 9, Marketing Products
This was originally published at strange Behaviour