NOTE: This is a full archive for the Project Community: You & The World (2012) please see the main site for the most up to date information.

Archives For Group 7

week 8

What are your design principles for designing and fostering online communities or networks based on your experience in this course and your project?

I think if you are in one of these online communities a great deal of patience is a virtue. The technical aspects of these sorts of communities just don’t always work. Not everyone is online at the same time because of time differences and such and let’s be honest, when is 8 in the morning at the one place, not everyone is awake yet. 

Another reason that patience is a virtue is because of miscommunication between different cultures and different styles of typing. I also think that working whilst typing just takes slightly more time because you have to compose your thoughts to put them into words on ‘paper’.

Besides that I would consider my openness and willingness to discuss are essential to the success of such a community. If you don’t want to ask questions, and discuss when you get answers then you will get nowhere. I noticed this in the meeting words scenarios. I feel that I made good use of them because I took the time to sit down and write questions, read other’s questions and discuss with them. I found these meetings very educational.

I think you need to want to share as well, which I feel can be exhausting. This blogpost for example is taking me a very long time to write, because I am tired from sharing vocal thoughts all day. Although I still strongly believe that vocal and face to face communication is much more effective than that on the internet. Unless of course you are in a Google Hangout which is another thing I discovered during this course to be an effective tool in team meeting, which does require some patience because of some technical difficulties with computers and such.

In short the computer and the internet have opened thousands of doors for us. But they practice a strong door policy. Those not willing to share or without the right amount of patience, can learn from and be inspired by online communities but they will never offer the full learning experience because that can only be experienced by those are willing to fully participate and give a part of themselves.

Posted in All Students, Group 7, Support Raising
This was originally published at Investi-gator Laura

week 7 delayed

First of all I want to apologize for being so late with this blog post, with being sick I didn’t feel up for it and now I have been putting it off for far too long, as I do, quite often. Its really one of my personality flaws. But okay enough of this apologizing, we’ve got opinions to share and feedback to receive so let’s get cracking..!

This weeks reflection is about: If you had a design challenge, would you join and participate in one of the types of online communities we’ve been researching? Why or why not?


If I had a design challenge would I join one of the communities I have been researching… It depends really. Its depends on the type of design challenge, whether I believe I have a great idea that needs more working out then I would consider using a website such as quirky. However I must say that for me the barrier of having to pay money to join the community really is too high for me. If I would like to develop the idea further (with the help of other people) I would like to ask the help of designer friends (I am lucky that I have quite a few).

When I have an idea that is (I believe) fully developed, to a stage where I am ready for production, then I might give myself a chance to try out indiegogo or kickstarter. However I do feel I would hesitate to do so. Just because those websites are so saturated with good ideas that I would be scared my good idea would get lost in the big pile.

I would for sure use my social network to try and get other people to promote my idea as hard as I am promoting it. But the basis would then probably still be in indiegogo.

Its hard to say, I have never had an idea I believed in that much I have wanted to develop it so I can’t really say.

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Posted in All Students, Group 7, Support Raising
This was originally published at Investi-gator Laura

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Posted in All Students, Group 7, Support Raising
This was originally published at Djordan Todorov

My design principles

 This week the personal assignment is a bit different from the previous ones. It is consisted of only two sentences, but as always, you need to read them at least seventeen times in order to understand what is actually wanted from you. I don’t think anybody else has problems understanding the tasks, because when I read what others think, their reflections actually make sense. I believe it is only me that is confused most of the time and I think I know why. Now, when I think about my schooldays, I remember I’ve always hated the classes where you need to write reflections, essays and so on. I was just scared of them because I cannot develop theories, thesis nor expressing my opinion on such questions. On the other hand, I have always been fan of the science, physics, math and the lessons where you actually need to create something with your hands. To be honest, I don’t completely understand this week’s question, but since it is mandatory, I  have to give it a try as they say.

So far, thanks to projectcommunities classes I gained a lot of experience with all these online communities. I discovered websites that I believe are going to be very helpful for me in future. Now I know how to easily raise money if a have a good idea for a product. I know which websites have the biggest success and which not. I also now know how to present my idea in a way that people will like it.

If I need to design and foster online community the first thing to do is get a lot of people involved. By doing this the website will gain popularity and that is of course very important. Second of all, nobody likes complicated and elaborate websites, because they are not easy to use, so the online community I design needs not to be difficult to use. This is the main reason I think Facebook is that popular. Finally, the website has to look good, with the right color palettes. It is the same with the clothes – if you don’t like it you are not buying it. Same goes for the website, because if the website looks like if it is created for fifteen minutes by a nine year old, I would most probably not take it seriously and just click the red X in the upper right corner.

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Posted in All Students, Group 7, Support Raising
This was originally published at Djordan Todorov

Design principles for online communities

First of all we need to think about the user’s needs, because he is the most important client for the whole project like this. So it must be very user friendly, which every company usually knows nowadays but not everyone can permute that. In my opinion user friendly means always simple and clear which is very important in web design as I hate web pages that you open and you basically get overfilled with thousands of information so for instance you don’t know if you can order the nice feet massage machine from the first page or if the just expect you to donate for this product.
Here we are already coming to the next important issue the age of the user what means that the whole design must be orientated on the target group we are searching for.

For a fund raising page like Indiegogo.com where we were working with it is more than necessary to think about a design which should nearly appeal to every age as they need as much people as possible to get into the funding community. I just imagine my father read an article about for example ‘Kickstarter’ - the new way of donating and supporting ideas and he may gets interested by an article about the new feet massage machine which needs some funding. Then he may opens the web page and just want to get more information about this product but in fact he can’t find it during a few minutes he will definitely quit and swear the next time he sees me about technology. In conclusion we need a simple overview on the first window where you can choose different categories. I believe that Indiegogo found a nice design for this as you can select between the three main actions ‘browse’, ‘learn’ and ‘create’. For the last point ‘create’ I would try to give the community as much freedom as possible so if someone wants to create there a whole blog about his product or project he should be able doing that. Same for the comment function where I would like to give the freedom to the users to comment on everything of the presented projects/products or even the whole page for suggestions.

All in all I would design a page based on those issues with the main priority of user-friendliness and the goal of getting a huge community to fund.

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Posted in All Students, Group 7, Support Raising
This was originally published at FreshFresher

Personal Blog Reflection week 8

What are your design principles for designing and fostering online communities or networks based on your experience in this course and your project? 

If I had to design an online community I would definitely have some design principles. During the weeks we have studied online communities I have learnt a lot considering what is important to create a good one. First of all my online communities should facilitate the possibility to share your ideas. Also it should be possible for other people to ask questions about and comment on the shared ideas and to comment on them. If this is not possible people lose interest in the idea and won’t support it.

Another important thing is that the ideas can be shared by just one click on a button. This way people will spread the word about their ideas or other people ideas and also the website will get known by more  people.

Next the website has to be easy to use and should be organized so that people will find what they are looking for as fast as possible. Personally I hate it when I have to search a website for hours just to find the one thing I need. Also if there are questions about the use of the website, it should be easy to contact me.

So basically my most important design principles are that the website should facilitate the opportunity to share ideas and comment on them, it should be able to share the ideas on other online communities, it should be easy to use and to contact me about the website should also be possible. This is because when we were researching the websites, I found that these things are very important and that I would not use an online community that doesn’t facilitate these things.

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Posted in All Students, Group 7, Support Raising
This was originally published at Frederieke Brands

Personal Blog Reflection week 8

What are your design principles for designing and fostering online communities or networks based on your experience in this course and your project? 

The topic of this week is about what are my design principles and how to foster online tools and networks. From what I have learnt form PJ, I think my principle is just a way to facilitate online communities, they are mutual beneficial.

Based on my experience, a good principle for my designing is using networks and getting involved in online communities. On the other hand, to foster online communities and networks is letting more and more people to participate.

Now, at the end of the Project Community class, I knew lots of online communities already. Through practicing and learning during the past 8 weeks, I found out that being good at using online tools is one of the most important factors to make you become an open innovator.

About how I developed the principle, the topic of week7 was a good example to explain it. If I had a design challenge, I would like to join and participate in those online communities to get inspirations. Also, if I have good ideas, which can help other people, I will share them. Furthermore, I love sharing with friends when I found something interesting on a website or other platforms. It is also a better way to spread those online communities and good ideas. So, taking initiative to join in online communities, not only benefit my design but also foster those communities and networks.

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Posted in All Students, Group 7, Support Raising
This was originally published at becky..xu

Personal Blog Reflection Prompt #8

What are your design principles for designing and fostering online communities or networks based on your experience in this course and your project? Please describe them and a little bit about how you have developed them.

From all the experience I gained so far during these eight weeks, I think that a good online community should first of all have a place where people can upload files in order to share their ideas. I think the ideas should also be separated in categories so people who are looking for a particular subject, product, project etc. can more easily find what they are looking for in the online network. A web network like this should definitely have comment sections where people can give feedback to others and comment on other people’s work. If I’m fostering an online network I would put in a forum where people can write about what is wrong in the network and can give suggestions on how to make it better. 

I also think it would be nice if the internet community I’m designing has a way that can give the people who are artists/inventors/creators the opportunity to be voted for so they can gain popularity. They can also have a place where their work can be sold or they can even find funding for their projects if they have a world-wide scale.

I basically want to do a multifunctional web community where people can share all sorts of ideas, projects, products etc. because I don’t think there is such a wide-range place so far. Of course all ideas will be separated in categories so people won’t have to scroll along or search for a specific idea or concept for a long time. In such a network, an artist can easily be spotted and people in need of a project can easily contact people who can create it for them.

During my researching throughout these weeks I’ve came across websites, online networks, communities and platforms that look really good but there is always something that can be further developed, improved or there is something entirely missing in them. If I was designing an online network/community/platform I would definitely keep in mind several things…people will be able to share and upload files that they like or made, people will be allowed and be able to comment, criticise on and give feedback to other people’s work, projects and products. The should more definitely be a forum where people can share their expectations, remarks or problems they meet using the online network.

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Posted in All Students, Group 7, Support Raising
This was originally published at Tsvetelina Obretenova

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Posted in All Students, Group 7, Support Raising
This was originally published at Djordan Todorov

Design Challenge & Funding Platforms

If there would be a design challenge I would definitely use one of the online communities that we were researching on. In our case we were researching indiegogo.com which is a very good page to fund money for a project like this but I personally would prefer using kickstarter.com just because of the fact that there is bigger community which means there are simply more people who could see and fund my project.

I think it is a very good thing that you can find investors for a simple idea just on the internet these days. Moreover there is nothing that I could lose so for me there is nothing against the idea of using those online communities. Furthermore the advantages are very useful for instance you can have a free market research by starting a project on a funding platform as if there are thousands of people who are funding my project I could be nearly sure that it is something what people were waiting for.

All in all if I would have a finished idea, which only needs some money to get started I would definitely participate in one of these online communities to make my idea reality.

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Posted in All Students, Group 7, Support Raising
This was originally published at FreshFresher