NOTE: This is a full archive for the Project Community: You & The World (2012) please see the main site for the most up to date information.

Archives For Group 2

About Support Raising

Fund, fun, support-raising  (one of five themes – learn more here)

Once you have an idea, what next? What kind of support do you need? Fun, to help energize you forward? Funds to pay for product development? Support as you refine your ideas? Communities and networks can help, particularly to bring diverse perspectives and critical thinking to your work. (Sometimes we are blind to great ideas and our own shortcomings!)

Your team’s task is to find and critically review some Support Raising sites.

What online architecture, tools and processes successfully help connect designers to funders and investors? What differentiates these from other types of open innovation online groups and environments?

Just a few examples include  Kickstarter and https://angel.co/ What other sites might you explore? Post your ideas in the comments below.

Posted in Group 2, Group 7, Support Raising, Themes

Three Weeks for the Price of One

Better late, very late, than never.

Here are the last three week blog posts, sorry for the delay I have been extremely busy creating the final presentation.

My contribution to East Field? To begin with my contribution in the team was the pretty much the same as everyone, discussions, blogs. I suppose one of my biggest contributions was to encourage the creation team name; I have always found it hard to unite a team if you are just a group, by having a name you create a group identity, something greater than yourselves to work for.          

My role soon evolved I believe to become the technology steward; I would set up the Google hang out, meeting words for our group. Over the last few weeks my role had become the visualizer I have been in charge of creating the final presentation using the content provided to me by the rest of the team. The biggest learning challenge for me was self-teaching adobe after effects and has been a massive indirect learning experience for me as without the project I wouldn’t have needed to explore after effects. I have gone from a novice to intermediate I hope to continue my progress and hopefully add it to my skill list. The main insight I gained from the course was the rate online communities are evolving and how they are becoming more and more useful for designers, especially the ones who have a great idea but have no way of funding it, I have learn about crowed funding in an extreme depth and would comfortably use it to fund my future projects, however when it comes to asking advice in online communities I am not completely sold, now it’s true to say I would be lost without the hundreds of tutorial videos about Photoshop, After Effects etcetera. I’m not sure I would trust the online community for real specific advice, I feel far more comfortable discussing a project face to face, however I do use Facebook to informally brainstorm with team mates, and also to hold meetings over Google hangouts with clients who are base far away; although I would like to meet them at the start of the process.

            When it comes to learning as a team I believe we could have learned more, if we had been able to focus at an earlier date, I feel like the first half of the course was wasted as we stumbled around clueless, however I am certain the learning we achieved in the second part of the course have made up for the stumbling in the first part. Even if it did cause a few sleepless nights. For the whole class the final presentations were a great way to share what each group learned and in turn teach us as well as their NGO.

Would I use an online community to help solve my own design challenge or design competition? To help solve my design challenge directly no I wouldn’t, however I would use it to solve indirect problems by using things like video tutorials reading threads or reading information on Wikipedia etcetera on the web, but I would be unlikely to seek help directly by posting a question on forms or social sites, the reason for this is more likely to do with me rather than the online community, I’m not really that interested in trying to answer other people questions on the internet mainly because I know there will be a lot more people willing and able to answer the question far better than I could. Perhaps when I am older and have degree level knowledge and more life experiences, I will be able to give something back to the online community. But at the moment I don’t feel confident enough to share my knowledge with the world, and hence feel guilty asking for other peoples so I simply leach off other people’s threads and discussions.

One part of online communities I would happy use and have already explored not only as part of the course but then even in further depth for a potential option for a personal project was crowd funding. In a time of recession it is hard to get funding from investors and loans from banks, crowd funding provides a solid alternative, although it is hard work to maintain a high level of interest in order to make sure you are fully funded and even then it is not a certainty. However I remain unsure to the future of crowd funding has it become popular solely as a result of the recession and hence die down again once the economy picks back up, or is it here to stay and will it continue to grow? The answer to these questions will dictate whether I use crowd funding in the future for my design challenges.

Almost any modern day process has the option to get involved in some form of on online networking, whether you use it or not: Personal I feel there should be a limit I don’t need social updates about coffee! However as a modern day communication tool it is irreplaceable, and begin to replace texting which costs money and a lot of money if you plan to send it aboard compared, chatting on a face book app, Skype app, whatsapp or bbm is almost free as they use a minute amount of internet. This is mainly down to the new smart phones which are becoming more powerful than a standard PC. If you combined this new computing power with the new 4G network which boats speeds of 25mb, the general public will very soon be able to access anything from their mobile phone, I believe this will dramatically increase the growth of online communities especially the ones which don’t have current mobiles apps as you won’t need them as you can just access the real webpage.

The reason I believe this to be important is because I believe this change will change how I will use social networks for my work, I will be able to constantly contact other members of my group the second I come up with an idea, I will be able to save a document to my computer at my home containing my idea so I don’t forget it. I will also be able to solve the little questions that pop up and you always forget to research when you get home there and then, making me a far more efficient designer as it will become fully integrated with my life. Which is good as I believe being a designer is a life style, you might not always be a work, but you are always finding inspiration, mobile communication though social networks will let us easy act on this inspiration.

Apart from using social networks as communication tools on the go and crowd funding. I am not a not hundred percent sure if I will use it to ask for advice in forms.

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Posted in All Students, Group 2, Support Raising
This was originally published at Innovation Engineering

Week 8 Blog Reflection

What are your design principles for designing and fostering online communities or networks based on your experience in this course and your project? Please describe them and a little bit about how you have developed them.

If I had been asked this question when starting the course, I would not have had any sort of ideas about design principles  in terms of designing and fostering online communities or networks. Now after taking this class, I can definitely see  how my design principles have developed.

Simple user interface:

I think after doing a lot of research into our online community of Indiegogo, I can definitely see that a simple user interface can be extremely effective for communities such as Indiegogo that reach out to a wide variety of different users. It is not safe to assume that all users will be able to use complicated interfaces, and by keeping it simple, many more people can join this online community. When you go to the website’s homepage you have 3 options: Browse campaigns, learn how it works, start a campaign. Next to this are the featured campaigns, and below you can see other featured campaigns. Not only does this make it easy for one to start a campaign quickly and easily, this also allows users to be able to easily donate. The best of both worlds. This is why if I were to start a community, the more simplistic the design, the better.

Social media links:

I think a huge part of online communities and networks is the social media that is linked to them. Social media is a great way to get word out about the online community, so that more members can join. This is how online communities such as facebook and myspace have been formed among the youth (and well now, even adults). Online communities and networks are all about connecting people. By linking social media to the online community from the start, the users will come on their own, and spread word about things going on within that specific online community. Indiegogo uses a unique algorithm known as the gogofactor, and by using social media and getting likes for your campaign on indiegogo, it is possible to boost this gogofactor and get your campaign featured. Therefore I have first hand witnessed the power of social media, and how it is an important part of online communities today.

Mobile Interface:

What I have noticed in the past 2 years, is that everyone is beginning to have smartphones. Of course there are laggers, but I would say a large portion of the people I am in contact with have an iphone, a blackberry, a Samsung galaxy, or any other smart phone brand out there. This is why I think online communities should ALWAYS have a mobile interface! As technology is moving forward mobility is becoming easier and easier, and we seem to always be on the go. With the convenience of the smart phone, everything can now be done without having a computer, and by having a mobile interface, more users can be connected around the world, any time, any place.

Sorry for the late post! With projects due, the blog post almost slipped my mind. But here it is :) 

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Posted in All Students, Group 2, Support Raising
This was originally published at Sylv!e C.

I’m a big question mark..

I’m gonna have to be completely honest here, I simply do not understand this week’s blog prompt. This is also the reason why it has taken me so long to find that piece of paper and pen. But here we go; I’ll give it a try.

During this course I have researched several fundraising websites and have learned a lot about how they function. I have mainly been working on Indiegogo and the interesting part about their operations is how they are able to reach a large range of people to support the campaigns through social media and online communities. They encourage their users to use all the social media tools at hand to promote their causes and for their network to then share it with their network. They make it easy for their Indiegogo users to share all their campaign information and they even go as far as explaining how to get the best use out of social media. By getting their users to do this, they give them a better chance at succeeding at reaching their funding goal.
And if the users are doing well at creating activity about their campaign, then they will receive extra attention from Indiegogo and their contributors by being featured prominently on the frontpage of Indiegogo and by being contributed in the Indiegogo press outreach.

To be successful in fundraising it is very important to stay active and generate attention, to which Indiegogo is a superb facilitator.

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Posted in All Students, Group 2, Support Raising
This was originally published at THE GREAT DANE

Online Communities

One of the most famous online communities is Facebook. Why is that ? Well if I must say is probably for the good overall layout and the easiness of working on facebook. Also big advantage is you don’t need someone to be online to send him a message or something. On facebook you can do it very easy - just send it and when the user comes online he can check it. Most of the time facebook is nice and people are getting used to it but whenever they decide to update it - they f*ck up.

People are so used to the layout that they want it unchanged. For example - many people like the old facebook design before the timeline thing. Many voted for 2011 design, inluding me. It’s brutaly simple and easy to use - like AK-47. My advice to the guy is simply leave facebook as it is.

Personaly I don’t like facebook. I prefer Skype but skype has its problems. But nowadays Facebook became important part of our life and we simply need it especially for school. Which is another reason why I don’t like it. I prefer old-school stuff. But back to the question - If I have to advice them what to do :

1.User-friendly interface - not very complicated but still it should be modern enough

2.It should be free - no taxes on anything or whatsoever

3.POP-UPSSSSSS…… kill them

4.Original ideas not just copy paste - there days it’s difficult to do it but I believe there is a way

5.It should definately have a Forum - just for random stuff or some issues of the webiste

etc…

My personal advice is that people should go out from their buble and explore other online communities - like Reddit. It’s very good and simple to use. And please more creativity..Also I would create a voting system on what people like and dislike (facebook). And I would change it and make it better !

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Posted in All Students, Group 2, Support Raising
This was originally published at ItSkO

Design Challenge

Well so far I would say that if I had design challenge I would definitely choose IndieGoGo to work with. It’s great for stage one project if you want to get good start with it. Basically you need good presentation on your project so that the people can like your campaing and give you money. And if you do that then the amount of money you will get is a LOT. But IndieGoGo only work for the initial stage of your project. So if you need more money you simply have to choose something else. So for my future projects I will definitely use IndieGoGo :)

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Posted in All Students, Group 2, Support Raising
This was originally published at ItSkO

Indiegogo is a Go

Throughout the course of this project I have learned a lot about support fundraising and come across several websites dedicated to this. If I would eventually need to seek fundraising for a design challenge I would definitely consider doing some crowdfunding. For a design project I would take kickstarter.com into account as they cater more to creative projects. I could also work with indiegogo.com because they have a great network if I wanted to start my own project, company, campaign, etc.

The upside to using these websites is that they have a big community that one would have the opportunity to connect with fairly easily. The websites will not be doing all the work for the projects, but they are accommodating with their resources. For the project to be successful you would have to put a lot of your own effort into it. You have to actively use the websites and other online social media to create energy about your project. The more activity generated will automatically make the project wore visible on the homepage and search engine. However, even if one were to follow all these steps and create a buzz about the project then there is not guarantee for success. You can do everything right, but if the crowd isn’t interested in the project or it isn’t the right time, then the goal might not be reached.

Despite the no success guarantee I would still take advantage of this opportunity. There is no financial downside to these funding sites. If the campaign succeeds then you would only have to pay a small percentage of the achieved funding. If the goal isn’t reached there is still only a small fee to be paid for the funding you have generated or all the contributions will go back to the contributors. Even without reaching the funding goal you will still have generated some interest and exposure for the project. Therefore I would definitely use these opportunities if I where to have an appropriate design task in the future.

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Posted in All Students, Group 2, Support Raising
This was originally published at THE GREAT DANE

Week 7 Blog Reflection

I think that if I had a design challenge that I would definitely join and participate in one of the types of online communities we have been researching. I don’t know very much about the online communities the other groups have been researching, but I would certainly use the online community my group has been researching, which is about support raising.

Before taking this class, I actually knew hardly anything about online communities and platforms. Especially ones for support raising. I didn’t know that things like kickstarter, indiegogo, or kiva even existed. When I first began researching kickstarter and indiegogo, I really liked these websites, mainly because of how helpful they are to their users. Previously when thinking about making a product or a campaign, or anything for that matter, I had never really thought deeply about the logistics of how to get your ideas or products out to the public, get them known, and raise support for them. Now after researching online communities related to support raising, I have figured this out. When first researching the sites, I simply scrolled through all the campaigns, and read up on a few, and  I really thought it was amazing how much money was actually raised, simply by placing a nice description and a picture or a video of what the person or people were doing. I guess it was pretty inspiring to me, and also very nice to see what other people were doing, and what I could also do. It got me thinking about when I first create something and need to raise money, that one of the first things I will do is go to one of these websites and create my own page to raise money. So in a nutshell, yes I would use one of the types of online communities we have been researching, and I would do this because I have seen that the support raising communities are really useful and effective in raising funds and gaining support. 

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Posted in All Students, Group 2, Support Raising
This was originally published at Sylv!e C.

Enter to win!

Of the two websites we researched I think that the only website we could use would be IndieGoGo.com. We also researched Kiva.org which purpose is to help entripenurs in developing countries be able to find investment opportunistic to start business. IndieGoGo.com on the other hand would probably be one of the best ways to gain funds for a design challenge. This is because that indiegogo focuses as much on the investment part as they do on social media expose. This exposure would be an amazing way to be able to reach as many people for the challenge as possible. It allows for people from all over the world to find out about the contest (if I wanted to make a world wide competition) and to bring their own contributions in monetary and the contest itself. I think it would be silly not to use indiegogo because there would be next to no downside. 

So yes i would use one of the websites we have researched. 

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Posted in All Students, Group 2, Support Raising
This was originally published at Expert Innovation

Group contributions

My largest contribution and and one of the only individual assignments we have had in our group was to learn more about IndieGoGo.com; the history, people who work there, and the overall goal and accomplishments  In a group setting i think that my contributions have been different. When we studied in the first weeks what type of personality you can bring to group work, I tried to hold onto what my role was deemed ”best” at. Bringing in fresh ideas and looking for solutions out of the box. Though it would be silly to limit myself as i see it to only fulfill one role, I have been focused on creating myself as that type of person with in the group setting. 

As the group work has been mostly based on conflict resolution and group discussion with in our group, it would be easier to look at how we as a group have grown together to face our disagreements. We have struggled as a team to have what I would call a good sense of teamwork. Michael Schumacher says it best in his quote: ”When you start out in a team, you have to get the teamwork going and then you get something back.” We as a group have to overcome this to really produce a good product and be able to deliver at the end. As a larger class group, we have had hardly any interaction with any other group apart from a little from group 7 as they have the same task as we do. 

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Posted in All Students, Group 2, Support Raising
This was originally published at Expert Innovation